just go visit Misery. that will explain it
Jenka's Nightmare Revived - Finished
#1011
03 February 2012 - 06:33 PM
![]() | "Wahoo! Upgrade!" |
#1012
04 February 2012 - 12:01 PM
Oh well, we can't all be Pixel I suppose. And the first 75% of this mod is really good.
#1013
04 February 2012 - 02:28 PM
![]() | "Life begins and ends with Nu." |
I was gonna keep this from you guys a little longer, but fine.
I'm planning to create a huge overhaul of changes to JNR, including new story, a better ending, and other things as well. If anyone wants to suggest changes to the game (changes to Shmitz' part, I already know that I'm changing all of my stuff), you can PM me or say it here I guess.
Oh just remember I still have to finish misery story first.



Sacred Grounds run: 3'39"0
#1014
04 February 2012 - 03:07 PM
![]() | "Ha! Ha! Ha! Mega Man is no match for my Mimiga Man!" |
#1015
04 February 2012 - 09:10 PM
![]() | Bobomb says: "I need a hug!" |

I'd be really great at procrastinating if I ever got around to it.
#1016
18 February 2012 - 07:07 PM
![]() | "Fresh from the Bakery" |
there needs to be more places to refill your machine gun ammo. if you land on the spikes to refill too often, you level down and can't fly anymore
also, the turbocharger, which is supposed is supposed to make the machine gun ammo refill faster, doesn't work. but that might be because it's also a piece of the puzzle
also, I can't seem to find the ikachan lab
EDIT(S): nevermind
woo-hoo! nemesis-x!
BTW, what's an ikachan?
Glitch found! in Genesis
when you walk a bit in, it says "your nemesis-x was stolen" and then it says it again. and again. and again. and again etc.
Edited by connor135246, 19 February 2012 - 12:58 PM.
#1017
24 February 2012 - 01:11 PM
![]() | "Wacka-Wacka-Wacka-Wacka-Wacka-Wacka-Wacka-Wacka-BLEIUP" |
I found that glitch too. Whether it was before this mod was revived, I can't remember. Ikachan are those squid-thingies that appear when you beat Ironhead without taking a single hit, which also gives you an useless reward other than proving that you're able to beat the mechanical fish without taking damage. As for where this Ikachan lab is, I don't have a clue; although apparently it doesn't matter.Has ANYONE gotten the controller and lived? also, what does it do? there needs to be more places to refill your machine gun ammo. if you land on the spikes to refill too often, you level down and can't fly anymore also, the turbocharger, which is supposed is supposed to make the machine gun ammo refill faster, doesn't work. but that might be because it's also a piece of the puzzle also, I can't seem to find the ikachan lab EDIT(S): nevermind woo-hoo! nemesis-x! BTW, what's an ikachan? Glitch found! in Genesis when you walk a bit in, it says "your nemesis-x was stolen" and then it says it again. and again. and again. and again etc.
Wow, a new story? Awesome! Uhm, I don't know exactly what this Shmitz person did, but I can suggest things that may have been done. And I have a few:I didn't like the ending at all either. I was gonna keep this from you guys a little longer, but fine. I'm planning to create a huge overhaul of changes to JNR, including new story, a better ending, and other things as well. If anyone wants to suggest changes to the game (changes to Shmitz' part, I already know that I'm changing all of my stuff), you can PM me or say it here I guess. Oh just remember I still have to finish misery story first.
(1) The moving blocks are a little hard to avoid, I dunno if Shmitz made it like that. Just saying.
(2) The puppy puzzle in the Sand Zone is also kinda weird and hard. Maybe placing some sort of clue could help, I dunno.
(3) Nemesis-X glitch.
(4) The Outer Wall area has super-powered Night Spirits (last I checked, though, they were Deconstructors). It's almost impossible to beat them with the equipment one has by the time one reaches it, and so is the Egg Corridor (very hard! Barely made it through). The Outer Wall area is passable, provided one can retreat downwards and go back up again. Or simply go as fast as possible to reach what used to be the Plantation.
If both of the above weren't changes to Shmitz' part, then ignore 'em.
...
If I do anything stupid, sorry in advance!
#1018
24 February 2012 - 03:16 PM
![]() | "I'm sorry Mario, but your princess is in another castle." |
You mean like, everything all the Cthulus say? Or when Misery tells you the secret of the puzzle?(2) The puppy puzzle in the Sand Zone is also kinda weird and hard. Maybe placing some sort of clue could help, I dunno.
Or maybe being blatantly told is too difficult.
#1019
24 February 2012 - 03:33 PM
![]() | "Wacka-Wacka-Wacka-Wacka-Wacka-Wacka-Wacka-Wacka-BLEIUP" |
...
If I do anything stupid, sorry in advance!
#1020
24 February 2012 - 03:38 PM
![]() | "I'm sorry Mario, but your princess is in another castle." |
I haven't played this mod past Genesis Earth (why did you have to take my bubbler[whyyyyy]) but the only thing I think Dhmitz didn't do very well was the "A good dog does not bark, but merely wags his tail," part. It made me think that you were only supposed to feed the ones that wagged their tails, which isn't true.
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