Jenka's Nightmare Revived - Finished
#21
15 January 2011 - 11:36 AM
![]() | "Life begins and ends with Nu." |
And there's no storeroom either.
Also, when I was changing outer wall, I found the debug kitty. In the code, it said that that was all he made so far. Then it said, "I wonder how far I can get in three months..." Weird, huh.
But it's okay, because he said he was making erosion the last level. Ergo, discontinued.
EDIT: so, what do you guys think of me "officially" calling this hack (my version) Jenka's Nightmare Revived? I think it sounds sorta nifty.
Also, I might release another demo soon =3
That's only because that one is riddled with errors (like getting to outer wall via mimiga tower).


Sacred Grounds run: 3'39"0
#22
15 January 2011 - 11:58 AM
![]() | "Big Joe Tire and Battery Restaurant! Opening Soon! Eat at Big Joes!" |
#23
15 January 2011 - 12:06 PM
![]() | "Life begins and ends with Nu." |
I heard that if you had infinite booster you could get to debug kitty. I didn't think to look in the code, though.
EDIT: vercci, your pic looks familiar...isn't that King's old girlfriend (whose name I don't remember)?


Sacred Grounds run: 3'39"0
#24
15 January 2011 - 05:28 PM
![]() | "Life begins and ends with Nu." |
I'm probably going to be releasing a new demo today if I finish everything on my schedule. Otherwise, it'll be tomorrow. Don't worry, I'll tell you.


Sacred Grounds run: 3'39"0
#25
15 January 2011 - 05:36 PM
![]() | "Fly, Fly, Fly!" |
www.gametechmods.com
#26
15 January 2011 - 05:58 PM
![]() | "Life begins and ends with Nu." |
EDIT: New demo released! Try the link in my sig again.


Sacred Grounds run: 3'39"0
#27
15 January 2011 - 08:45 PM
EDIT:Well, I think I had finished the demo. The door at the egg corridor used to be locked, now it goes to the test room. The Machine Gun (you trade the Bubbler for Machine Gun with Balrog after the Genesis: Spirit to Genesis Water) at Level 3 will get you to Oblivion: Erosion...[hide]...which WAS the plantation area. It was the work of Oblivion. I did see the modified Orange bell enemies before going in.
I thought it was possible to get to Oblivion using the small-immunity trick. Jump on the small spikes to get immunity from the big one? I've only gotten to the mid-way point using it, and life-pot of course ....
#29
15 January 2011 - 09:36 PM
![]() | "Life begins and ends with Nu." |
EDIT: Alright, it worx now. Try this.
EDIT2:
Yeah, the messed up balrog thing? I was confused by that. I should get around to fixing that...anyone know where the orangebell's sprites are?I did see the modified Orange bell enemies before going in.[/hide]


Sacred Grounds run: 3'39"0
#30
16 January 2011 - 02:55 AM
EDIT: No, no it doesn't. That kinda needs to be fixed before it's playable.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users


















