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Andwhy's mod porting thread


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#1 03 July 2010 - 11:13 PM

andwhyisit Offline
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Mods ported to Mac:
Fire Red Version
Jenka's Nightmare
Death Story
Fjord's Adventure
Boss Rush
Julian's King
Schism
Balrog Rush
A Lost Land
Mimiga Army
Comedy Story?
Jenka's Nightmare Revived
Cave Story with a Fourth Ending
(special thanks to cultr1 for testing these)

Mods ported to PSP:
Fire Red Version
Jenka's Nightmare
Death Story
Fjord's Adventure
Boss Rush
Julian's King
Schism
Balrog Rush
A Lost Land
Mimiga Army
Comedy Story?
Jenka's Nightmare Revived
Cave Story with a Fourth Ending

Original post:
Spoiler

Edited by andwhyisit, 30 March 2012 - 05:35 AM.

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Spoiler

 


#2 04 July 2010 - 06:30 PM

Vercci Offline
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I'm pretty sure Jenka's Nightmare fits that description

#3 04 July 2010 - 06:37 PM

cultr1 Offline
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What about A Lost Land?
It's actually completed, and has but a few resprites and 0 asm hacks.

#4 04 July 2010 - 07:18 PM

JetHawk95 Offline
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The boss rush mod, Thatd be cool

Heh, this a pretty original idea. Making a mod that's simply TSC script. I'm not sure if anyone's thought of this on the forums. Not even Noxid, that sly bastard!!


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#5 24 July 2010 - 03:15 AM

andwhyisit Offline
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I'm pretty sure Jenka's Nightmare fits that description

http://www.mediafire.com/?mmz22to4zmn

Done. Jenka's Nightmare is now on the psp.

If I screwed up anywhere then let me know.

EDIT: Ported Fjord's Adventure as well, glitches an' all:
http://www.mediafire.com/?w0cmwjgyay4

I'll port Seriousface's boss rush next. A lost land on the other hand exceeds the maximum available map data space I can use at the moment. I'll either need to rearrange and remove map data till it fits or learn me some MIPS assembly, if I can find a suitable disassembler that is.

EDIT2: Boss rush is done. The link is in the first post.

EDIT3: Death Story is done.

EDIT4: Julian's King is done. Though graphical bugs are possible due to this mod's obvious overuse of 24-bit pbms.

EDIT5: Schism is ported and linked above. The game still has minor textbox issues (text cutting off) though.

EDIT6: Yay! Balrog Rush is finally working properly. :D

EDIT7: The mac port of Jenka's Nightmare is done.

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Spoiler

 


#6 24 July 2010 - 03:29 AM

Noxid Offline
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Wrath of Revorshkenahl is ported to Mac.
So is mine kinda, but it's kinda shoddy so idk if you want to list it.

kss-button.png azarashi-button.png mahinbuttongif2.gif balbal-button.png
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#7 24 July 2010 - 03:02 PM

sixtyseconds Offline
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Can you port mine? All my [IRL] friends have Macs. :D
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at first i was like :droll: but then i was like :muscledoc:

#8 25 July 2010 - 11:42 PM

andwhyisit Offline
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Death Story, Fjord's Adventure and A Lost Land are all ported to mac with A Lost Land ported to psp as well.

A Lost Land was a nightmare to port and took nearly two days. Death Story and Fjord's Adventure on the other hand took under 10 minutes since I already ported them to psp.

Can you port mine? All my [IRL] friends have Macs. :)

Sure, I'll start on yours next.

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Spoiler

 


#9 26 July 2010 - 02:42 PM

sixtyseconds Offline
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Sure, I'll start on yours next.


Awesome :D I respect your vast 1337 |-| 4 >< >< 0 |2 skillz.
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at first i was like :droll: but then i was like :muscledoc:

#10 27 July 2010 - 01:52 PM

andwhyisit Offline
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Mimiga Army is up. Tell me if there are any bugs.

Oh also, I think I should report this. I've noticed a bug in your ported Jenka's Nightmare. I realized I had missed the Blade in Genesis: Spirit, so I restarted my game. But when I got to Genesis: Sky and finally all the way to the door on the far end, the PSP crashes, as I try to go through. Or rather, the game crashes and I'm taken to the PSP main menu. I think there might be something wrong with either the door, or the map Genesis:Spirit.

I have finally figured out the problem. In the map data for the original cave story "Lounge" is written as "lounge". While this doesn't break the pc version due to its case insensitivity, that is not the case with the psp version (plus I don't know how it affects the mac version). Hopefully that fixes the problem. Though I will need to fix any other mod ports that also suffer from this bug.

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Spoiler

 




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