*Read First* Threads about Hacking Cave Story for WiiWare
#21
13 April 2010 - 02:59 AM
![]() | "Keep on rollin'!" |
And to be honest, I do believe we could do better than those. |D One's artistic ability is limited only by their imagination. And they did skip out on a great many things. Now, I'm not saying to modify the originals, but to make a custom variant of them.
Come see the artist that's apparently better than he realizes!
TF2 is addicting. I'd say more, but I'm a bit busy at the moment.
METROID PHAZON- "A mix of NES fun and potent radiation"
#22
13 April 2010 - 03:28 AM
This is what this post is about. Anything having to do with hacking the WiiWare version of Cave Story, be it sprite sheets, code, transfering data to and from the Wii to the PC, whatever the case may be, it fall within the realm of piracy and will not be allowed here at this forum.
I completely agree that this forum is not the place for piracy discussion. However, I do believe there is merit in looking at the contents of CS Wii in a non-piratey kind of way that can be good for the community.
For example, this thread addresses several examples of small bugs that, in some cases, are better understood by examining the source files (and, if Nicalis does release a patch for CS Wii, this thread will be invaluable to their efforts).
Similarly, this post by Noxid reveals some Easter Eggs that wouldn't be discoverable simply playing the game on the Wii.
If I understand your statement correctly, these types of discussions are no longer allowed. Even if nothing illegal is occurring (if each person has individually transferred their PURCHASED copy of CS Wii to their PC), these discussions are still not allowed.
Again, I understand the want (and need) to halt piracy-enabling discussions here. However, I do not understand such a blanket ban on ANY type of CS Wii discussion outside of its normal playing on the Wii.
It is my hope that you reconsider your decision in light of the potential benefit to the community these discussions could have
#23
13 April 2010 - 03:33 AM
![]() | "Master using it, and you can have this!" |
The original AG translation is still there among all of their data files because of this, even though most of them would not be used, because they didn't even take the time to remove all of the pbm files, much less the completely unused redundant copies of maps with the other translation's scripts running, or fix any of the errors which existed in even the used map scripts.
Perhaps it is mean spirited of me, but you already completely erased the thread with my previous apology in it: I see no reason why we shouldn't take from them as well.
That said, there is nothing more I can do here but express my frustration. I am deeply sorry to Pixel for having become the object of this tug of war. At the least, you should know that I only dream of improving things beyond what is already there, regardless for what is legal or will be completely misused.
The excitement of discovering the method of dissecting and recompiling Cave Story Wii's data files lit a small spark in me, a light which merely said "I can improve this". I do not trust someone else to release a patch for it, official or otherwise; I only wanted to do my part, of what limited things I can, to let things be fixed and improved, and hopefully appreciated. Nothing more.
No pirating, no ill intentions, no harm meant, the least of which to Pixel. Again, I am sorry.
#24
13 April 2010 - 03:36 AM
![]() | "..." |
<DoubleThink> Whatever
<DoubleThink> CS Wii hacking is dumb anyway
I'm kind of hesitant to touch anything so would you prefer to take care of the errant threads yourself or...? (Welcome back by the way. Maybe they should release CS Wii every month >_>)
I'll most likely be monitoring this place for a little while. But I don't plan to stay around that long. I'm very busy and I don't have time to monitor this community, let alone other communities that I may wish to remain active in. So that's why this point needs to come across now so that it remains in effect, even if I'm not around to enforce it.
Anything that is going to hurt any type of profit for Pixel-san is unwelcome here.
And no, while Quest for Calatia is a mod of sorts, it is almost entirely developed with new graphical content by the designers themselves. I'd say at least 70 - 80% of it and it isn't a romhack in the least, but rather an entirely new Zelda game built from the ground up for PC. There is nothing illegal about what they are doing, unless I've missed something and they've released a ton of Zelda roms that I didn't know about...
SkyeWelse


"There are a thousand hacking at the branches of evil to one that is striking at the root." - Henry David Thoreau
-Sona Mi Areru Ec Sancitu?
#25
13 April 2010 - 03:39 AM
#26
13 April 2010 - 03:51 AM
![]() | "..." |
If I understand your statement correctly, these types of discussions are no longer allowed. Even if nothing illegal is occurring (if each person has individually transferred their PURCHASED copy of CS Wii to their PC), these discussions are still not allowed.
Again, I understand the want (and need) to halt piracy-enabling discussions here. However, I do not understand such a blanket ban on ANY type of CS Wii discussion outside of its normal playing on the Wii.
It is my hope that you reconsider your decision in light of the potential benefit to the community these discussions could have.
Sorry, but that's the way it is going to have to be. There's nothing stopping you from figuring this stuff out for yourself and modding what you personally own. But there is a problem with discussing how one would go about doing that here at this forum. Even if that wasn't the intent to pirate the game, content from the WiiWare version is or was intended on being used for some other purpose than being played on the Wii, which falls in the realm of piracy. As the owner of this site, I cannot condone such actions, no matter how good or honorable those intentions are.
@Fire1052, and why would you think Pixel-san isn't getting anything from this game. There was a license agreement between Nicalis and Pixel. Of course there is a monetary transaction. Maybe he doesn't get royalties with each purchase, but supporting the official version in a sales capacity shows that Pixel is able to make a profit, which in turn makes him profitable and hire-able for future gaming projects.
-SkyeWelse


"There are a thousand hacking at the branches of evil to one that is striking at the root." - Henry David Thoreau
-Sona Mi Areru Ec Sancitu?
#27
13 April 2010 - 03:55 AM
![]() | "Life begins and ends with Nu." |
What are you talking about? Pixel isn't making any profit from Cave Story Wiiware.
Actually, from what I've read, there's a certain 'cap limit' Nintendo sets up with it's WiiWare developers.@Fire1052, and why would you think Pixel-san isn't getting anything from this game. There was a license agreement between Nicalis and Pixel. Of course there is a monetary transaction. Maybe he doesn't get royalties with each purchase, but supporting the official version in a sales capacity shows that Pixel is able to make a profit, which in turn makes him profitable and hire-able for future gaming projects.
They don't get paid if their games don't sell enough, but once they hit the 'cap', they get reimbursed for all the games sold, plus the any ones that will sell after, too.
It really does matter for each copy sold, at least until the cap's reached.
~SOLOMON SHORT
[SIGPIC][/SIGPIC]
#28
13 April 2010 - 03:59 AM
![]() | "Life begins and ends with Nu." |
But, that's not the point. I think I would like to take this time to lay out the basic timeline of what's led up to the hack. It'll make me feel better at least.
Note: it's very long.
If you don't care then feel free to skip over this, but I had to get that off my chest. I just don't even know anymore.
I don't even know.
#29
13 April 2010 - 04:11 AM
![]() | "Run, rabbit run. Dig that hole, forget the sun." |
I'm not entirely sure how to word this, but the effort that Noxid put into this hacking project clearly means a lot to him. I don't think anyone should deserve to feel grief for such a thing they worked upon.
I'm sorry if I said anything earlier that may have seriously aggravated the situation. Noxid, I wish you the best of luck in your journey.
I want to see King's Story grow and flourish, not fall victim to some bad timing with Cave Story Wii.
#30
13 April 2010 - 06:57 AM
![]() | "Life begins and ends with Nu." |

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