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Tower Story


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#1 01 January 2010 - 08:40 PM

King_Rasta Offline
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"Fresh from the Bakery"
Join Date: 01 Jan 2010
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Peace!

I want to introduce my mod “Tower Story”. It’s my first mod and will highly likely be my last one too. It’s a sequel to the good ending of cave story~
I started this mod after I finished hell (with a terrible time…), because I was still fascinated by the cave story universe.

Btw, sorry for my bad English. I’m trying my best to avoid mistakes, but I’m still doing lots of grammatical errors.

Let’s get to the mod now.

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The storys featuring a new unnamed robot, built in a small workshop. He’s a part of the Damien army, an army of robots, residing in a huge mechanical tower. But our new robot is not an usual one (who would have guessed~), as he’s getting his orders by the master himself, Damien. The newbie has to solve a problem with a native tribe – and he shouldn’t solve this by shooting them. Sent as a diplomat, he’ll soon notice that this isn’t the only problem. Many
disasters are disturbing the order of the once so safe tower…

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- Mute hero – because we can’t have enough of them
- Small Sprite edits, many new sprites for the enemies

I’m not able to assembly hack and my sprites are not that good, but I try to get the best out of my work.

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Download: TowerStory.rar / Update: 13.01.2011

The playtime is around 15-25 minutes.

I hope that you'll enjoy playing the demo and would appreciate it, if you could report bugs and other mistakes.

Peace!

#2 01 January 2010 - 09:28 PM

Veteran Member
"I, Ikachan. The Life and Documentary of the OrigiNAL SQuiD."
Join Date: 03 Nov 2009
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Looking good! When I get access to my computer, I'll download and review. :)

#3 01 January 2010 - 11:16 PM

VoidMage_Lowell Offline
Level 73 Procrastinator
"Life begins and ends with Nu."
Join Date: 05 Apr 2009
Location: LocationForgotten Tower
Posts: 2,159
 

Don't you just love it when a random mod pops up out of no where?
This looks interesting, and though I haven't played it myself yet, I've already got some hopes up for this :)
And you've done all this without having to ask {and probably repeat} questions on the forums :D
I already like this guy.

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#4 01 January 2010 - 11:43 PM

Lace Offline
Lesbian Seagull
"Life begins and ends with Nu."
Join Date: 04 Jan 2008
Location: LocationHunky Dory
Posts: 3,062
 

well seeing as it appears I'm the only person who's olayed this mod, I feel like I need to give a review.
I'm impressed.
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#5 02 January 2010 - 02:04 AM

Veteran Member
"I, Ikachan. The Life and Documentary of the OrigiNAL SQuiD."
Join Date: 03 Nov 2009
Location: LocationUnited States, East Coast
Posts: 150
 

i fail at platforming without the booster, so I can't get past the second "room"

love all of the sprite edits, and overall great job with the mod so far! Definitly better then mine, cause I just fail.

@VoidMage:

Hey, I came close. I just had a script error and couldn't find flag info.

#6 02 January 2010 - 04:13 AM

DoubleThink Offline
It doesn't matter
"Life begins and ends with Nu."
Join Date: 20 Aug 2006
Location: LocationCaught between interests
Posts: 2,207
Age: 23
 

Your grammar is fine for the most part, even excellent, aside from the odd word placement. The scenes once you reach the top of the tower are especially brilliant, I hope the GG2 guys see this one :) Level designs are very good, aside from the jumping though overhanging slopes/enemies walking off into air in that one area. I like how there are optional paths to take, and the general climb-y feel the tower has. The spritework is great, seriously, everything looks very smooth and well-designed. Damien looks kind of wonky when he walks but that's about it. My favourite ones are the big yellow bots :D

Only part I didn't like was the battle in the generator room. The not-Behemoths can only be jumped off at random, and there are so many Beetles they'll likely bounce you off into the spikes, or muck around just below you where you can't shoot at them. Some of them spawn so high up they sit inside the wall and never get anywhere near you. It's also very easy to trap the Basil/sawblade thing out of the battle arena entirely when the blocks spawn at the start, and if that's there, is it really necessary to have all the spikes in the first place?

Otherwise, mucho impressive, it's great seeing all these newcomers making great stuff all on their own. This one's a lot of fun, and the effort you're putting into it shows.
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#7 02 January 2010 - 04:22 AM

Lace Offline
Lesbian Seagull
"Life begins and ends with Nu."
Join Date: 04 Jan 2008
Location: LocationHunky Dory
Posts: 3,062
 

you're grammar is prolly better then mine, and I'm a native english-speaker-person, so you really don't hafta worry about that. Also, to my knowledge, you're only the second person to do a firstpostmodpost, which is pretty impressive. I'm going to play more of it later, as I died about halfway through, and forgot to save.
O.o
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#8 02 January 2010 - 04:35 AM

Noxid Offline
a2_a2
"Life begins and ends with Nu."
Join Date: 28 Aug 2009
Location: LocationOu
Posts: 3,940
 

Also, to my knowledge, you're only the second person to do a firstpostmodpost, which is pretty impressive.
O.o


Third, at least. You're forgetting either me or Mike1108 (although mine wasn't much of a mod at the time >.>)

And, since I've posted in your thread, I'll make a commitment to give your mod a play sometime in the near future.

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#9 02 January 2010 - 05:27 AM

Lace Offline
Lesbian Seagull
"Life begins and ends with Nu."
Join Date: 04 Jan 2008
Location: LocationHunky Dory
Posts: 3,062
 

fourth then.
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#10 02 January 2010 - 11:57 AM

trickybilly Offline
Lord Frisbee
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Join Date: 10 Jul 2009
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Posts: 871
Age: 28
 

I played through the whole demo and I have to say it`s very good!

Keep up the good work!



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Guest, the last post in this thread is over 60 days old. Posting in this thread will be considered a bump, so please make an attempt to be courteous if you go ahead with it.

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