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SW: Multiple sprite sets


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#1 20 April 2006 - 12:48 PM

Shmitz Offline
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In Sue's Workshop, you can set two spritesheets for a map. However, it seems very rarely can I actually get the second one to work properly (usually all entities try to use the first one). The only way I can get the second to work is if the first is much smaller, and the entity referencing the second sprite sheet is outside the bounds of the first.

Is there any way to force an entity to use a specific sprite sheet, through flags or tsc? It's making it rather difficult to have NPCs in the larger "field" maps because there seems to be nothing that will mix well with Guest. It feels a bit crude to have all NPCs hiding away in buildings and smaller rooms.

#2 21 April 2006 - 09:21 PM

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Well, look at my new thread maybe no problems anymore with Spritesheets(Well some little too! ^^)

#3 21 April 2006 - 10:43 PM

Shmitz Offline
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Yeah I saw in there that you could set which sheet an NPC uses. Should come in handy. Even if I don't edit the npc.tbl, just knowing which sheet its looking at could be very helpful.



Old topic!
Guest, the last post in this thread is over 60 days old. Posting in this thread will be considered a bump, so please make an attempt to be courteous if you go ahead with it.

If the last post is over 6 months old, it may instead be a better idea to start a new topic. If you aren't sure about what to do, feel free to ask a staff member for help, or try to locate a 'general questions'-type thread if it exists in this (sub-)forum.



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